Merge branch 'audio-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-audio-events
This commit is contained in:
@@ -167,8 +167,8 @@ void AudioSource::Play()
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}
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else
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{
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// Source was nt properly added to the Audio Backend
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LOG(Warning, "Cannot play unitialized audio source.");
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// Source was not properly added to the Audio Backend
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LOG(Warning, "Cannot play uninitialized audio source.");
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}
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}
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@@ -401,6 +401,9 @@ void AudioSource::Update()
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_startingToPlay = false;
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}
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if (Math::NearEqual(GetTime(), _startTime) && _isActuallyPlayingSth && _startingToPlay)
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ClipStarted();
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if (!UseStreaming() && Math::NearEqual(GetTime(), 0.0f) && _isActuallyPlayingSth && !_startingToPlay)
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{
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int32 queuedBuffers;
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@@ -416,6 +419,7 @@ void AudioSource::Update()
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{
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Stop();
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}
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ClipFinished();
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}
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}
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@@ -486,6 +490,7 @@ void AudioSource::Update()
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{
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Stop();
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}
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ClipFinished();
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}
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ASSERT(_streamingFirstChunk < clip->Buffers.Count());
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@@ -76,6 +76,16 @@ public:
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API_FIELD(Attributes="EditorOrder(10), DefaultValue(null), EditorDisplay(\"Audio Source\")")
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AssetReference<AudioClip> Clip;
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/// <summary>
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/// Event fired when the audio clip starts.
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/// </summary>
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API_EVENT() Action ClipStarted;
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/// <summary>
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/// Event fired when the audio clip finishes.
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/// </summary>
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API_EVENT() Action ClipFinished;
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/// <summary>
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/// Gets the velocity of the source. Determines pitch in relation to AudioListener's position. Only relevant for spatial (3D) sources.
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/// </summary>
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