Fix prefab transform on drag drop with parent. #1749

This commit is contained in:
Chandler Cox
2024-01-12 19:12:48 -06:00
parent 1094abce5a
commit 2935b8ba10

View File

@@ -650,7 +650,10 @@ namespace FlaxEditor.SceneGraph.GUI
}
}
actor.Name = item.ShortName;
actor.Transform = spawnParent.Transform;
if (_dragAssets.Objects[i] is PrefabItem p)
actor.Transform = spawnParent.Transform + actor.Transform;
else
actor.Transform = spawnParent.Transform;
ActorNode.Root.Spawn(actor, spawnParent);
actor.OrderInParent = newOrder;
}