diff --git a/Source/Editor/Surface/VisjectSurface.cs b/Source/Editor/Surface/VisjectSurface.cs
index bb082aefe..a11f6710a 100644
--- a/Source/Editor/Surface/VisjectSurface.cs
+++ b/Source/Editor/Surface/VisjectSurface.cs
@@ -423,9 +423,9 @@ namespace FlaxEditor.Surface
new InputActionsContainer.Binding(options => options.NodesAlignLeft, () => { AlignNodes(SelectedNodes, NodeAlignmentType.Left); }),
new InputActionsContainer.Binding(options => options.NodesAlignCenter, () => { AlignNodes(SelectedNodes, NodeAlignmentType.Center); }),
new InputActionsContainer.Binding(options => options.NodesAlignRight, () => { AlignNodes(SelectedNodes, NodeAlignmentType.Right); }),
- new InputActionsContainer.Binding(options => options.NodesDistributeHorizontal, () => { DistributeNodes(SelectedNodes, false); }),
- new InputActionsContainer.Binding(options => options.NodesDistributeVertical, () => { DistributeNodes(SelectedNodes, true); }),
- new InputActionsContainer.Binding(options => options.FocusSelectedNodes, () => { ShowSelection(); }),
+ new InputActionsContainer.Binding(options => options.NodesDistributeHorizontal, () => { DistributeNodes(SelectedNodes, false); }),
+ new InputActionsContainer.Binding(options => options.NodesDistributeVertical, () => { DistributeNodes(SelectedNodes, true); }),
+ new InputActionsContainer.Binding(options => options.FocusSelectedNodes, () => { FocusSelectionOrWholeGraph(); }),
});
Context.ControlSpawned += OnSurfaceControlSpawned;
@@ -652,6 +652,17 @@ namespace FlaxEditor.Surface
ViewCenterPosition = areaRect.Center;
}
+ ///
+ /// Adjusts the view to focus on the currently selected nodes, or the entire graph if no nodes are selected.
+ ///
+ public void FocusSelectionOrWholeGraph()
+ {
+ if (SelectedNodes.Count > 0)
+ ShowSelection();
+ else
+ ShowWholeGraph();
+ }
+
///
/// Shows the selected controls by changing the view scale and the position.
///