Fix regression from #3342 to use existing time as unscaled to match previous content
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@@ -24,7 +24,7 @@ PACK_STRUCT(struct GUIMaterialShaderData {
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Float4 ScreenSize;
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Float4 ViewSize;
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Float3 ViewPadding0;
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float UnscaledTimeParam;
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float ScaledTimeParam;
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});
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void GUIMaterialShader::Bind(BindParameters& params)
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@@ -58,7 +58,7 @@ void GUIMaterialShader::Bind(BindParameters& params)
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materialData->ViewFar = 0.0f;
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materialData->ViewDir = Float3::Forward;
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materialData->TimeParam = params.Time;
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materialData->UnscaledTimeParam = params.UnscaledTime;
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materialData->ScaledTimeParam = params.ScaledTime;
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materialData->ViewInfo = Float4::Zero;
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auto& viewport = Render2D::GetViewport();
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materialData->ScreenSize = Float4(viewport.Width, viewport.Height, 1.0f / viewport.Width, 1.0f / viewport.Height);
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