Add AV video backend for macOS and iOS
This commit is contained in:
@@ -45,10 +45,13 @@ namespace Flax.Build.Platforms
|
||||
options.LinkEnv.InputLibraries.Add("bz2");
|
||||
options.LinkEnv.InputLibraries.Add("CoreFoundation.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreGraphics.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreMedia.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreVideo.framework");
|
||||
options.LinkEnv.InputLibraries.Add("SystemConfiguration.framework");
|
||||
options.LinkEnv.InputLibraries.Add("IOKit.framework");
|
||||
options.LinkEnv.InputLibraries.Add("Cocoa.framework");
|
||||
options.LinkEnv.InputLibraries.Add("QuartzCore.framework");
|
||||
options.LinkEnv.InputLibraries.Add("AVFoundation.framework");
|
||||
}
|
||||
|
||||
protected override void AddArgsCommon(BuildOptions options, List<string> args)
|
||||
|
||||
@@ -47,10 +47,13 @@ namespace Flax.Build.Platforms
|
||||
options.LinkEnv.InputLibraries.Add("Foundation.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreFoundation.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreGraphics.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreMedia.framework");
|
||||
options.LinkEnv.InputLibraries.Add("CoreVideo.framework");
|
||||
options.LinkEnv.InputLibraries.Add("SystemConfiguration.framework");
|
||||
options.LinkEnv.InputLibraries.Add("IOKit.framework");
|
||||
options.LinkEnv.InputLibraries.Add("UIKit.framework");
|
||||
options.LinkEnv.InputLibraries.Add("QuartzCore.framework");
|
||||
options.LinkEnv.InputLibraries.Add("AVFoundation.framework");
|
||||
}
|
||||
|
||||
protected override void AddArgsCommon(BuildOptions options, List<string> args)
|
||||
|
||||
Reference in New Issue
Block a user