Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)

#526
This commit is contained in:
Wojtek Figat
2021-06-08 16:11:27 +02:00
parent 39f50726a6
commit 2bc6ca089f
8 changed files with 29 additions and 31 deletions

View File

@@ -275,6 +275,11 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(GPULimits);
/// </summary>
API_FIELD() bool HasMultisampleDepthAsSRV;
/// <summary>
/// True if device supports reading from typed UAV in shader (common types such as R32G32B32A32, R16G16B16A16, R16, R8). This doesn't apply to single-component 32-bit formats.
/// </summary>
API_FIELD() bool HasTypedUAVLoad;
/// <summary>
/// The maximum amount of texture mip levels.
/// </summary>