Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
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@@ -275,6 +275,11 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(GPULimits);
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/// </summary>
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API_FIELD() bool HasMultisampleDepthAsSRV;
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/// <summary>
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/// True if device supports reading from typed UAV in shader (common types such as R32G32B32A32, R16G16B16A16, R16, R8). This doesn't apply to single-component 32-bit formats.
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/// </summary>
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API_FIELD() bool HasTypedUAVLoad;
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/// <summary>
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/// The maximum amount of texture mip levels.
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/// </summary>
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