Format more engine code

This commit is contained in:
Wojtek Figat
2022-06-14 20:26:33 +02:00
parent b49e5e9984
commit 2bf6fac77d
37 changed files with 120 additions and 304 deletions

View File

@@ -10,13 +10,11 @@
/// <seealso cref="Collider" />
API_CLASS() class FLAXENGINE_API SphereCollider : public Collider
{
DECLARE_SCENE_OBJECT(SphereCollider);
DECLARE_SCENE_OBJECT(SphereCollider);
private:
float _radius;
public:
/// <summary>
/// Gets the radius of the sphere, measured in the object's local space.
/// </summary>
@@ -38,7 +36,6 @@ public:
API_PROPERTY() void SetRadius(float value);
public:
// [Collider]
#if USE_EDITOR
void OnDebugDrawSelected() override;
@@ -48,7 +45,6 @@ public:
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
protected:
// [Collider]
#if USE_EDITOR
void DrawPhysicsDebug(RenderView& view) override;