Format more engine code

This commit is contained in:
Wojtek Figat
2022-06-14 20:26:33 +02:00
parent b49e5e9984
commit 2bf6fac77d
37 changed files with 120 additions and 304 deletions

View File

@@ -17,7 +17,6 @@
class SimulationEventCallback : public PxSimulationEventCallback
{
public:
typedef Pair<PhysicsColliderActor*, PhysicsColliderActor*> CollidersPair;
typedef Dictionary<CollidersPair, Collision> CollisionsPool;
@@ -57,7 +56,6 @@ public:
Array<Joint*> BrokenJoints;
public:
/// <summary>
/// Clears the data.
/// </summary>
@@ -98,7 +96,6 @@ public:
void OnJointRemoved(Joint* joint);
public:
// [PxSimulationEventCallback]
void onConstraintBreak(PxConstraintInfo* constraints, PxU32 count) override;
void onWake(PxActor** actors, PxU32 count) override;