diff --git a/Source/Engine/Core/Math/Matrix3x3.cs b/Source/Engine/Core/Math/Matrix3x3.cs
index f440eb799..e65d9b036 100644
--- a/Source/Engine/Core/Math/Matrix3x3.cs
+++ b/Source/Engine/Core/Math/Matrix3x3.cs
@@ -1566,7 +1566,7 @@ namespace FlaxEngine
}
///
- /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and y-axis.
+ /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and z-axis.
///
/// Scaling factor for all three axes.
/// The created scaling Matrix3x3.
@@ -1577,7 +1577,7 @@ namespace FlaxEngine
}
///
- /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and y-axis.
+ /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and z-axis.
///
/// Scaling factor that is applied along the x-axis.
/// Scaling factor that is applied along the y-axis.
@@ -1605,9 +1605,9 @@ namespace FlaxEngine
}
///
- /// Creates a Matrix3x3 that uniformly scales along all three axis.
+ /// Creates a Matrix3x3 that uniformly scales along all three axes.
///
- /// The uniform scale that is applied along all axis.
+ /// The uniform scale that is applied along all axes.
/// When the method completes, contains the created scaling Matrix3x3.
public static void Scaling(float scale, out Matrix3x3 result)
{
@@ -1616,9 +1616,9 @@ namespace FlaxEngine
}
///
- /// Creates a Matrix3x3 that uniformly scales along all three axis.
+ /// Creates a Matrix3x3 that uniformly scales along all three axes.
///
- /// The uniform scale that is applied along all axis.
+ /// The uniform scale that is applied along all axes.
/// The created scaling Matrix3x3.
public static Matrix3x3 Scaling(float scale)
{