diff --git a/Source/Engine/Core/Math/Matrix3x3.cs b/Source/Engine/Core/Math/Matrix3x3.cs index f440eb799..e65d9b036 100644 --- a/Source/Engine/Core/Math/Matrix3x3.cs +++ b/Source/Engine/Core/Math/Matrix3x3.cs @@ -1566,7 +1566,7 @@ namespace FlaxEngine } /// - /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and y-axis. + /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and z-axis. /// /// Scaling factor for all three axes. /// The created scaling Matrix3x3. @@ -1577,7 +1577,7 @@ namespace FlaxEngine } /// - /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and y-axis. + /// Creates a Matrix3x3 that scales along the x-axis, y-axis, and z-axis. /// /// Scaling factor that is applied along the x-axis. /// Scaling factor that is applied along the y-axis. @@ -1605,9 +1605,9 @@ namespace FlaxEngine } /// - /// Creates a Matrix3x3 that uniformly scales along all three axis. + /// Creates a Matrix3x3 that uniformly scales along all three axes. /// - /// The uniform scale that is applied along all axis. + /// The uniform scale that is applied along all axes. /// When the method completes, contains the created scaling Matrix3x3. public static void Scaling(float scale, out Matrix3x3 result) { @@ -1616,9 +1616,9 @@ namespace FlaxEngine } /// - /// Creates a Matrix3x3 that uniformly scales along all three axis. + /// Creates a Matrix3x3 that uniformly scales along all three axes. /// - /// The uniform scale that is applied along all axis. + /// The uniform scale that is applied along all axes. /// The created scaling Matrix3x3. public static Matrix3x3 Scaling(float scale) {