Add NavAgentMask

This commit is contained in:
Wojtek Figat
2021-01-15 11:59:04 +01:00
parent d7949b5405
commit 2c2c1af97f
5 changed files with 165 additions and 0 deletions

View File

@@ -97,6 +97,42 @@ bool NavAgentProperties::operator==(const NavAgentProperties& other) const
return Math::NearEqual(Radius, other.Radius) && Math::NearEqual(Height, other.Height) && Math::NearEqual(StepHeight, other.StepHeight) && Math::NearEqual(MaxSlopeAngle, other.MaxSlopeAngle);
}
bool NavAgentMask::IsAgentSupported(int32 agentIndex) const
{
return (Mask & (1 << agentIndex)) != 0;
}
bool NavAgentMask::IsAgentSupported(const NavAgentProperties& agentProperties) const
{
auto settings = NavigationSettings::Get();
for (int32 agentIndex = 0; agentIndex < settings->NavMeshes.Count(); agentIndex++)
{
if (settings->NavMeshes[agentIndex].Agent == agentProperties)
{
return (Mask & (1 << agentIndex)) != 0;
}
}
return false;
}
bool NavAgentMask::IsNavMeshSupported(const NavMeshProperties& navMeshProperties) const
{
auto settings = NavigationSettings::Get();
for (int32 agentIndex = 0; agentIndex < settings->NavMeshes.Count(); agentIndex++)
{
if (settings->NavMeshes[agentIndex] == navMeshProperties)
{
return (Mask & (1 << agentIndex)) != 0;
}
}
return false;
}
bool NavAgentMask::operator==(const NavAgentMask& other) const
{
return Mask == other.Mask;
}
bool NavMeshProperties::operator==(const NavMeshProperties& other) const
{
return Name == other.Name && Quaternion::NearEqual(Rotation, other.Rotation, 0.001f) && Agent == other.Agent;