From 2c7b11a69188c16e46604d9753d2855aa09251bd Mon Sep 17 00:00:00 2001 From: Ari Vuollet Date: Sun, 21 May 2023 00:50:56 +0300 Subject: [PATCH] Remove texturereferences in default materials --- Source/Editor/Cooker/Steps/CookAssetsStep.cpp | 2 ++ Source/Editor/Cooker/Steps/DeployDataStep.cpp | 6 +++--- Source/Engine/Renderer/PostProcessingPass.cpp | 1 + 3 files changed, 6 insertions(+), 3 deletions(-) diff --git a/Source/Editor/Cooker/Steps/CookAssetsStep.cpp b/Source/Editor/Cooker/Steps/CookAssetsStep.cpp index dddfc3ff9..3a3318e5a 100644 --- a/Source/Editor/Cooker/Steps/CookAssetsStep.cpp +++ b/Source/Editor/Cooker/Steps/CookAssetsStep.cpp @@ -1277,6 +1277,8 @@ bool CookAssetsStep::Perform(CookingData& data) assetStats.Count++; assetStats.ContentSize += FileSystem::GetFileSize(cookedFilePath); + LOG(Info, "Cooked size of {0}: {1}KB", assetId, (FileSystem::GetFileSize(cookedFilePath) / (1024))); + if (packageBuilder.Add(data, i->Value, cookedFilePath)) return true; } diff --git a/Source/Editor/Cooker/Steps/DeployDataStep.cpp b/Source/Editor/Cooker/Steps/DeployDataStep.cpp index 489321d99..d0ab7380f 100644 --- a/Source/Editor/Cooker/Steps/DeployDataStep.cpp +++ b/Source/Editor/Cooker/Steps/DeployDataStep.cpp @@ -415,9 +415,9 @@ bool DeployDataStep::Perform(CookingData& data) data.AddRootEngineAsset(TEXT("Engine/Textures/NormalTexture")); data.AddRootEngineAsset(TEXT("Engine/Textures/BlackTexture")); data.AddRootEngineAsset(TEXT("Engine/Textures/WhiteTexture")); - data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensStarburst")); - data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensColor")); - data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensDirt")); + //data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensStarburst")); + //data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensColor")); + //data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensDirt")); data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Circle")); data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Hexagon")); data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Octagon")); diff --git a/Source/Engine/Renderer/PostProcessingPass.cpp b/Source/Engine/Renderer/PostProcessingPass.cpp index 99831b430..79f23434b 100644 --- a/Source/Engine/Renderer/PostProcessingPass.cpp +++ b/Source/Engine/Renderer/PostProcessingPass.cpp @@ -472,6 +472,7 @@ void PostProcessingPass::Render(RenderContext& renderContext, GPUTexture* input, // - 5 - LensStar - lens star texture // - 7 - ColorGradingLUT context->BindSR(0, input->View()); + if (useLensFlares) context->BindSR(4, getCustomOrDefault(settings.LensFlares.LensDirt, _defaultLensDirt, TEXT("Engine/Textures/DefaultLensDirt"))); context->BindSR(7, colorGradingLutView);