Include EditorModules in Assembly lookup paths

This commit is contained in:
2023-09-16 14:14:26 +03:00
parent 722133165b
commit 2d2bfd9cd1
3 changed files with 13 additions and 6 deletions

View File

@@ -719,6 +719,13 @@ bool MAssembly::LoadImage(const String& assemblyPath, const StringView& nativePa
StringAnsi nativeName = _name.EndsWith(".CSharp") ? StringAnsi(_name.Get(), _name.Length() - 7) : StringAnsi(_name);
RegisterNativeLibrary(nativeName.Get(), StringAnsi(nativePath).Get());
}
#if USE_EDITOR
// Register the editor module location for Assembly resolver
else
{
RegisterNativeLibrary(_name.Get(), StringAnsi(assemblyPath).Get());
}
#endif
_hasCachedClasses = false;
_assemblyPath = assemblyPath;