diff --git a/Source/Engine/Graphics/PostProcessSettings.h b/Source/Engine/Graphics/PostProcessSettings.h index 17bcdb3a9..3e8c83973 100644 --- a/Source/Engine/Graphics/PostProcessSettings.h +++ b/Source/Engine/Graphics/PostProcessSettings.h @@ -948,7 +948,7 @@ API_STRUCT() struct FLAXENGINE_API EyeAdaptationSettings : ISerializable /// The effect rendering mode used for the exposure processing. /// API_FIELD(Attributes="EditorOrder(0), PostProcessSetting((int)EyeAdaptationSettingsOverride.Mode)") - EyeAdaptationMode Mode = EyeAdaptationMode::AutomaticHistogram; + EyeAdaptationMode Mode = EyeAdaptationMode::None; /// /// The speed at which the exposure changes when the scene brightness moves from a dark area to a bright area (brightness goes up). @@ -960,7 +960,7 @@ API_STRUCT() struct FLAXENGINE_API EyeAdaptationSettings : ISerializable /// The speed at which the exposure changes when the scene brightness moves from a bright area to a dark area (brightness goes down). /// API_FIELD(Attributes="Limit(0, 100.0f, 0.01f), EditorOrder(2), PostProcessSetting((int)EyeAdaptationSettingsOverride.SpeedDown)") - float SpeedDown = 1.0f; + float SpeedDown = 10.0f; /// /// The pre-exposure value applied to the scene color before performing post-processing (such as bloom, lens flares, etc.). @@ -984,7 +984,7 @@ API_STRUCT() struct FLAXENGINE_API EyeAdaptationSettings : ISerializable /// The maximum brightness for the auto exposure which limits the upper brightness the eye can adapt within. /// API_FIELD(Attributes="Limit(0, 100.0f, 0.01f), EditorOrder(6), PostProcessSetting((int)EyeAdaptationSettingsOverride.MaxBrightness), EditorDisplay(null, \"Maximum Brightness\")") - float MaxBrightness = 2.0f; + float MaxBrightness = 15.0f; /// /// The lower bound for the luminance histogram of the scene color. This value is in percent and limits the pixels below this brightness. Use values in the range of 60-80. Used only in AutomaticHistogram mode. @@ -996,7 +996,7 @@ API_STRUCT() struct FLAXENGINE_API EyeAdaptationSettings : ISerializable /// The upper bound for the luminance histogram of the scene color. This value is in percent and limits the pixels above this brightness. Use values in the range of 80-95. Used only in AutomaticHistogram mode. /// API_FIELD(Attributes="Limit(1, 99, 0.001f), EditorOrder(3), PostProcessSetting((int)EyeAdaptationSettingsOverride.HistogramHighPercent)") - float HistogramHighPercent = 98.0f; + float HistogramHighPercent = 90.0f; public: /// @@ -1079,10 +1079,10 @@ API_STRUCT() struct FLAXENGINE_API CameraArtifactsSettings : ISerializable CameraArtifactsSettingsOverride OverrideFlags = Override::None; /// - /// Strength of the vignette effect. Value 0 hides it. The default value is 0.8. + /// Strength of the vignette effect. Value 0 hides it. The default value is 0.4. /// API_FIELD(Attributes="Limit(0, 2, 0.001f), EditorOrder(0), PostProcessSetting((int)CameraArtifactsSettingsOverride.VignetteIntensity)") - float VignetteIntensity = 0.8f; + float VignetteIntensity = 0.4f; /// /// Color of the vignette. @@ -1230,25 +1230,25 @@ API_STRUCT() struct FLAXENGINE_API LensFlaresSettings : ISerializable /// Strength of the effect. A value of 0 disables it. /// API_FIELD(Attributes="Limit(0, 10.0f, 0.01f), EditorOrder(0), PostProcessSetting((int)LensFlaresSettingsOverride.Intensity)") - float Intensity = 1.0f; + float Intensity = 0.5f; /// /// Amount of lens flares ghosts. /// API_FIELD(Attributes="Limit(0, 16), EditorOrder(1), PostProcessSetting((int)LensFlaresSettingsOverride.Ghosts)") - int32 Ghosts = 8; + int32 Ghosts = 4; /// /// Lens flares halo width. /// API_FIELD(Attributes="EditorOrder(2), PostProcessSetting((int)LensFlaresSettingsOverride.HaloWidth)") - float HaloWidth = 0.16f; + float HaloWidth = 0.04f; /// /// Lens flares halo intensity. /// API_FIELD(Attributes="Limit(0, 10.0f, 0.01f), EditorOrder(3), PostProcessSetting((int)LensFlaresSettingsOverride.HaloIntensity)") - float HaloIntensity = 0.666f; + float HaloIntensity = 0.5f; /// /// Ghost samples dispersal parameter. @@ -1584,7 +1584,7 @@ API_STRUCT() struct FLAXENGINE_API MotionBlurSettings : ISerializable /// The blur effect strength. A value of 0 disables it, while higher values increase the effect. /// API_FIELD(Attributes="Limit(0, 5, 0.01f), EditorOrder(1), PostProcessSetting((int)MotionBlurSettingsOverride.Scale)") - float Scale = 1.0f; + float Scale = 0.5f; /// /// The amount of sample points used during motion blur rendering. It affects blur quality and performance.