Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer

This commit is contained in:
Wojtek Figat
2025-10-07 18:10:14 +02:00
parent f8dbf363b6
commit 2f1f380062
5 changed files with 37 additions and 1 deletions

View File

@@ -246,6 +246,8 @@ void ParticleEmitterGPUGenerator::ProcessGroupTextures(Box* box, Node* node, Val
break;
}
case MaterialSceneTextures::WorldPosition:
case MaterialSceneTextures::SceneStencil:
case MaterialSceneTextures::ObjectLayer:
value = Value::Zero; // Not implemented
break;
default: