diff --git a/Source/ThirdParty/WinPixEventRuntime/LICENSE.txt b/Source/ThirdParty/WinPixEventRuntime/LICENSE.txt
new file mode 100644
index 000000000..63447fd8b
--- /dev/null
+++ b/Source/ThirdParty/WinPixEventRuntime/LICENSE.txt
@@ -0,0 +1,21 @@
+Copyright (c) Microsoft Corporation.
+
+MIT License
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
\ No newline at end of file
diff --git a/Source/ThirdParty/WinPixEventRuntime/WinPixEventRuntime.Build.cs b/Source/ThirdParty/WinPixEventRuntime/WinPixEventRuntime.Build.cs
new file mode 100644
index 000000000..3b86a55b6
--- /dev/null
+++ b/Source/ThirdParty/WinPixEventRuntime/WinPixEventRuntime.Build.cs
@@ -0,0 +1,21 @@
+// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
+
+using Flax.Build;
+
+///
+/// https://github.com/microsoft/PixEvents
+///
+public class WinPixEventRuntime : HeaderOnlyModule
+{
+ ///
+ public override void Init()
+ {
+ base.Init();
+
+ LicenseType = LicenseTypes.MIT;
+ LicenseFilePath = "LICENSE.txt";
+
+ // Merge third-party modules into engine binary
+ BinaryModuleName = "FlaxEngine";
+ }
+}