diff --git a/Source/Engine/Level/Actors/AnimatedModel.h b/Source/Engine/Level/Actors/AnimatedModel.h
index d070d99a2..0c5c4d73b 100644
--- a/Source/Engine/Level/Actors/AnimatedModel.h
+++ b/Source/Engine/Level/Actors/AnimatedModel.h
@@ -12,7 +12,7 @@
///
/// Performs an animation and renders a skinned model.
///
-API_CLASS(Attributes="ActorContextMenu(\"New/Other/Animated Model\"), ActorToolbox(\"Other\")")
+API_CLASS(Attributes="ActorContextMenu(\"New/Other/Animated Model\"), ActorToolbox(\"Visuals\")")
class FLAXENGINE_API AnimatedModel : public ModelInstanceActor
{
DECLARE_SCENE_OBJECT(AnimatedModel);
diff --git a/Source/Engine/Level/Actors/StaticModel.h b/Source/Engine/Level/Actors/StaticModel.h
index 2e932096e..2f064eb8a 100644
--- a/Source/Engine/Level/Actors/StaticModel.h
+++ b/Source/Engine/Level/Actors/StaticModel.h
@@ -10,7 +10,8 @@
///
/// Renders model on the screen.
///
-API_CLASS(Attributes="ActorContextMenu(\"New/Model\")") class FLAXENGINE_API StaticModel : public ModelInstanceActor
+API_CLASS(Attributes="ActorContextMenu(\"New/Model\"), ActorToolbox(\"Visuals\")")
+class FLAXENGINE_API StaticModel : public ModelInstanceActor
{
DECLARE_SCENE_OBJECT(StaticModel);
private: