diff --git a/Source/Engine/Level/Actors/AnimatedModel.h b/Source/Engine/Level/Actors/AnimatedModel.h index d070d99a2..0c5c4d73b 100644 --- a/Source/Engine/Level/Actors/AnimatedModel.h +++ b/Source/Engine/Level/Actors/AnimatedModel.h @@ -12,7 +12,7 @@ /// /// Performs an animation and renders a skinned model. /// -API_CLASS(Attributes="ActorContextMenu(\"New/Other/Animated Model\"), ActorToolbox(\"Other\")") +API_CLASS(Attributes="ActorContextMenu(\"New/Other/Animated Model\"), ActorToolbox(\"Visuals\")") class FLAXENGINE_API AnimatedModel : public ModelInstanceActor { DECLARE_SCENE_OBJECT(AnimatedModel); diff --git a/Source/Engine/Level/Actors/StaticModel.h b/Source/Engine/Level/Actors/StaticModel.h index 2e932096e..2f064eb8a 100644 --- a/Source/Engine/Level/Actors/StaticModel.h +++ b/Source/Engine/Level/Actors/StaticModel.h @@ -10,7 +10,8 @@ /// /// Renders model on the screen. /// -API_CLASS(Attributes="ActorContextMenu(\"New/Model\")") class FLAXENGINE_API StaticModel : public ModelInstanceActor +API_CLASS(Attributes="ActorContextMenu(\"New/Model\"), ActorToolbox(\"Visuals\")") +class FLAXENGINE_API StaticModel : public ModelInstanceActor { DECLARE_SCENE_OBJECT(StaticModel); private: