Fix nullable warnings
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@@ -96,7 +96,7 @@ namespace FlaxEngine.Interop
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}
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#if FLAX_EDITOR
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private static Assembly? OnScriptingAssemblyLoadContextResolving(AssemblyLoadContext assemblyLoadContext, AssemblyName assemblyName)
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private static Assembly OnScriptingAssemblyLoadContextResolving(AssemblyLoadContext assemblyLoadContext, AssemblyName assemblyName)
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{
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// FIXME: There should be a better way to resolve the path to EditorTargetPath where the dependencies are stored
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string editorTargetPath = Path.GetDirectoryName(nativeLibraryPaths.Keys.First(x => x != "FlaxEngine"));
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