Merge branch 'master' into 1.1
# Conflicts: # Source/Engine/Content/JsonAsset.h # Source/Engine/Core/Config/Settings.h
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@@ -36,6 +36,7 @@ Terrain::~Terrain()
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void Terrain::UpdateBounds()
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{
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PROFILE_CPU();
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_box = BoundingBox(_transform.Translation, _transform.Translation);
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for (int32 i = 0; i < _patches.Count(); i++)
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{
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@@ -48,6 +49,7 @@ void Terrain::UpdateBounds()
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void Terrain::CacheNeighbors()
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{
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PROFILE_CPU();
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for (int32 pathIndex = 0; pathIndex < _patches.Count(); pathIndex++)
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{
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const auto patch = _patches[pathIndex];
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