Fix crash on memory access in Vulkan descriptor set data
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@@ -65,7 +65,7 @@ public:
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uint32 Hash = 0;
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uint32 Hash = 0;
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uint32 SetLayoutsHash = 0;
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uint32 SetLayoutsHash = 0;
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uint32 LayoutTypes[VULKAN_DESCRIPTOR_TYPE_END];
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uint32 LayoutTypes[VULKAN_DESCRIPTOR_TYPE_END + 1];
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Array<SetLayout> SetLayouts;
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Array<SetLayout> SetLayouts;
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public:
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public:
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