From 3682159da66932b0c992622a23f93d25d004af84 Mon Sep 17 00:00:00 2001 From: ZaPx64 Date: Sun, 5 Oct 2025 09:20:54 +0200 Subject: [PATCH] Fix Save() failing on virtual texture asset --- Source/Engine/Content/Assets/Texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Content/Assets/Texture.cpp b/Source/Engine/Content/Assets/Texture.cpp index e31b40a25..4e3aec94d 100644 --- a/Source/Engine/Content/Assets/Texture.cpp +++ b/Source/Engine/Content/Assets/Texture.cpp @@ -36,7 +36,7 @@ bool Texture::Save(const StringView& path) bool Texture::Save(const StringView& path, const InitData* customData) { - if (OnCheckSave()) + if (OnCheckSave(path)) return true; ScopeLock lock(Locker);