diff --git a/Source/Editor/Modules/PrefabsModule.cs b/Source/Editor/Modules/PrefabsModule.cs index adb5f7685..6abf8e45c 100644 --- a/Source/Editor/Modules/PrefabsModule.cs +++ b/Source/Editor/Modules/PrefabsModule.cs @@ -124,6 +124,7 @@ namespace FlaxEditor.Modules if (!Editor.StateMachine.CurrentState.CanEditScene) return; undo = Editor.Undo; + Editor.Scene.MarkSceneEdited(actor.Scene); } // Record undo for prefab creating (backend links the target instance with the prefab)