From 31ce41c5a4ee8469d3895a68c0b4b44abf43f8cd Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sat, 11 Nov 2023 17:57:54 +0100 Subject: [PATCH] Fix marking scene as dirty when creating prefab from existing actor #1916 --- Source/Editor/Modules/PrefabsModule.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Editor/Modules/PrefabsModule.cs b/Source/Editor/Modules/PrefabsModule.cs index adb5f7685..6abf8e45c 100644 --- a/Source/Editor/Modules/PrefabsModule.cs +++ b/Source/Editor/Modules/PrefabsModule.cs @@ -124,6 +124,7 @@ namespace FlaxEditor.Modules if (!Editor.StateMachine.CurrentState.CanEditScene) return; undo = Editor.Undo; + Editor.Scene.MarkSceneEdited(actor.Scene); } // Record undo for prefab creating (backend links the target instance with the prefab)