Refactor scene objects initialization to call OnAwake before all OnStart

#520
This commit is contained in:
Wojtek Figat
2022-07-17 17:05:59 +02:00
parent 9aff782907
commit 3239150a61
14 changed files with 59 additions and 114 deletions

View File

@@ -6,7 +6,7 @@ EditorScene::EditorScene(const SpawnParams& params)
: Scene(params)
{
// Mock editor preview scene to be in gameplay
EditorScene::PostSpawn();
InitializeHierarchy();
SceneBeginData beginData;
EditorScene::BeginPlay(&beginData);
beginData.OnDone();