Add more logging for cooking process

This commit is contained in:
Wojtek Figat
2025-01-22 00:01:25 +01:00
parent d1cc8da841
commit 326bc498b8
4 changed files with 21 additions and 7 deletions

View File

@@ -11,6 +11,7 @@
#include "Engine/Content/Deprecated.h"
#include "Engine/Serialization/MemoryReadStream.h"
#endif
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/ShadowsOfMordor/AtlasChartsPacker.h"
ShaderStorage::CachingMode ShaderStorage::CurrentCachingMode =
@@ -157,7 +158,7 @@ bool IsValidShaderCache(DataContainer<byte>& shaderCache, Array<String>& include
bool ShaderAssetBase::LoadShaderCache(ShaderCacheResult& result)
{
// Prepare
PROFILE_CPU();
auto parent = GetShaderAsset();
const ShaderProfile shaderProfile = GPUDevice::Instance->GetShaderProfile();
const int32 cacheChunkIndex = GetCacheChunkIndex(shaderProfile);