Add custom shader compiler for Xbox Scarlett
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@@ -63,6 +63,8 @@ public class ShadersCompilation : EngineModule
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options.PrivateDependencies.Add("ShaderCompilerPS4");
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if (Sdk.HasValid("PS5Sdk"))
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options.PrivateDependencies.Add("ShaderCompilerPS5");
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if (Flax.Build.Platform.GetPlatform(TargetPlatform.XboxScarlett, true) != null)
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options.PrivateDependencies.Add("ShaderCompilerXboxScarlett");
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}
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/// <inheritdoc />
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