Refactor native Stream serialization to new API
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@@ -93,7 +93,7 @@ bool SceneCSGData::TryGetSurfaceData(const Guid& brushId, int32 brushSurfaceInde
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{
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Guid id;
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int32 pos;
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stream.Read(&id);
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stream.Read(id);
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stream.ReadInt32(&pos);
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DataBrushLocations.Add(id, pos);
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}
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