Move shader source code length adjustment to the main compilation routine
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@@ -20,7 +20,7 @@ public:
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/// </summary>
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/// <param name="options">Compilation options</param>
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/// <returns>True if failed, otherwise false</returns>
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static bool Compile(const ShaderCompilationOptions& options);
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static bool Compile(ShaderCompilationOptions& options);
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/// <summary>
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/// Registers shader asset for the automated reloads on source includes changes.
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