Add GetDebugInfo to BT nodes for debugging
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@@ -17,6 +17,8 @@
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REGISTER_BINARY_ASSET(BehaviorTree, "FlaxEngine.BehaviorTree", false);
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#define IS_BT_NODE(n) (n.GroupID == 19 && (n.TypeID == 1 || n.TypeID == 2 || n.TypeID == 3))
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bool SortBehaviorTreeChildren(GraphBox* const& a, GraphBox* const& b)
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{
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// Sort by node X coordinate on surface
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@@ -45,7 +47,8 @@ void BehaviorTreeGraph::Clear()
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bool BehaviorTreeGraph::onNodeLoaded(Node* n)
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{
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if (n->GroupID == 19 && (n->TypeID == 1 || n->TypeID == 2 || n->TypeID == 3))
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const Node& node = *n;
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if (IS_BT_NODE(node))
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{
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// Create node instance object
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ScriptingTypeHandle type = Scripting::FindScriptingType((StringAnsiView)n->Values[0]);
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@@ -151,6 +154,16 @@ BehaviorTree::BehaviorTree(const SpawnParams& params, const AssetInfo* info)
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{
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}
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BehaviorTreeNode* BehaviorTree::GetNodeInstance(uint32 id)
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{
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for (const auto& node : Graph.Nodes)
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{
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if (node.ID == id && node.Instance && IS_BT_NODE(node))
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return node.Instance;
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}
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return nullptr;
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}
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BytesContainer BehaviorTree::LoadSurface()
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{
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if (WaitForLoaded())
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