Close and restore AssetEditorWindows on scripting reload
This commit is contained in:
@@ -58,6 +58,8 @@ namespace FlaxEditor.Windows.Assets
|
||||
InputActions.Add(options => options.Save, Save);
|
||||
|
||||
UpdateTitle();
|
||||
|
||||
ScriptsBuilder.ScriptsReloadBegin += OnScriptsReloadBegin;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -151,6 +153,8 @@ namespace FlaxEditor.Windows.Assets
|
||||
/// <inheritdoc />
|
||||
public override void OnDestroy()
|
||||
{
|
||||
ScriptsBuilder.ScriptsReloadBegin -= OnScriptsReloadBegin;
|
||||
|
||||
if (_item != null)
|
||||
{
|
||||
// Ensure to remove linkage to the item
|
||||
@@ -160,6 +164,15 @@ namespace FlaxEditor.Windows.Assets
|
||||
base.OnDestroy();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected virtual void OnScriptsReloadBegin()
|
||||
{
|
||||
if (!IsHidden)
|
||||
{
|
||||
Editor.Instance.Windows.AddToRestore(this);
|
||||
}
|
||||
}
|
||||
|
||||
#region IEditable Implementation
|
||||
|
||||
private bool _isEdited;
|
||||
|
||||
@@ -268,8 +268,11 @@ namespace FlaxEditor.Windows.Assets
|
||||
UpdateKnowledge();
|
||||
}
|
||||
|
||||
private void OnScriptsReloadBegin()
|
||||
/// <inheritdoc />
|
||||
protected override void OnScriptsReloadBegin()
|
||||
{
|
||||
base.OnScriptsReloadBegin();
|
||||
|
||||
// TODO: impl hot-reload for BT to nicely refresh state (save asset, clear undo/properties, reload surface)
|
||||
Close();
|
||||
}
|
||||
|
||||
@@ -124,8 +124,10 @@ namespace FlaxEditor.Windows.Assets
|
||||
UpdateToolstrip();
|
||||
}
|
||||
|
||||
private void OnScriptsReloadBegin()
|
||||
/// <inheritdoc />
|
||||
protected override void OnScriptsReloadBegin()
|
||||
{
|
||||
base.OnScriptsReloadBegin();
|
||||
Close();
|
||||
}
|
||||
|
||||
|
||||
@@ -286,8 +286,10 @@ namespace FlaxEditor.Windows.Assets
|
||||
return false;
|
||||
}
|
||||
|
||||
private void OnScriptsReloadBegin()
|
||||
/// <inheritdoc />
|
||||
protected override void OnScriptsReloadBegin()
|
||||
{
|
||||
base.OnScriptsReloadBegin();
|
||||
_isScriptsReloading = true;
|
||||
|
||||
if (_asset == null || !_asset.IsLoaded)
|
||||
@@ -310,11 +312,6 @@ namespace FlaxEditor.Windows.Assets
|
||||
}
|
||||
}
|
||||
|
||||
if (!IsHidden)
|
||||
{
|
||||
Editor.Instance.Windows.AddToRestore(this);
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
Deselect();
|
||||
Graph.MainActor = null;
|
||||
|
||||
Reference in New Issue
Block a user