Add ModelInstanceActor::GetMaterialSlots

This commit is contained in:
Wojtek Figat
2023-07-18 10:55:00 +02:00
parent 0f613abfb9
commit 338499536f
8 changed files with 32 additions and 1 deletions

View File

@@ -373,6 +373,7 @@ public:
bool IntersectsItself(const Ray& ray, Real& distance, Vector3& normal) override;
void Serialize(SerializeStream& stream, const void* otherObj) override;
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
const Span<MaterialSlot> GetMaterialSlots() const override;
MaterialBase* GetMaterial(int32 entryIndex) override;
bool IntersectsEntry(int32 entryIndex, const Ray& ray, Real& distance, Vector3& normal) override;
bool IntersectsEntry(const Ray& ray, Real& distance, Vector3& normal, int32& entryIndex) override;