Fix name of BlendWeight to BlendWeights for vertex input to match BlendIndices

This commit is contained in:
Wojtek Figat
2025-01-03 01:07:33 +01:00
parent 1e262b69cc
commit 348f17479d
4 changed files with 4 additions and 4 deletions

View File

@@ -289,7 +289,7 @@ LPCSTR RenderToolsDX::GetVertexInputSemantic(VertexElement::Types type, UINT& se
return "TANGENT";
case VertexElement::Types::BlendIndices:
return "BLENDINDICES";
case VertexElement::Types::BlendWeight:
case VertexElement::Types::BlendWeights:
return "BLENDWEIGHT";
case VertexElement::Types::TexCoord0:
return "TEXCOORD";