Fix name of BlendWeight to BlendWeights for vertex input to match BlendIndices

This commit is contained in:
Wojtek Figat
2025-01-03 01:07:33 +01:00
parent 1e262b69cc
commit 348f17479d
4 changed files with 4 additions and 4 deletions

View File

@@ -427,7 +427,7 @@ bool ShaderCompiler::WriteCustomDataVS(ShaderCompilationContext* context, Shader
data.Type = VertexElement::Types::BlendIndices;
break;
case VertexShaderMeta::InputType::BLENDWEIGHT:
data.Type = VertexElement::Types::BlendWeight;
data.Type = VertexElement::Types::BlendWeights;
break;
default:
data.Type = VertexElement::Types::Unknown;