diff --git a/Flax.flaxproj b/Flax.flaxproj index 7153e51d5..9afdfad42 100644 --- a/Flax.flaxproj +++ b/Flax.flaxproj @@ -4,7 +4,7 @@ "Major": 1, "Minor": 7, "Revision": 2, - "Build": 6408 + "Build": 6409 }, "Company": "Flax", "Copyright": "Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.", diff --git a/Source/Engine/Graphics/Shaders/Cache/ShaderCacheManager.cpp b/Source/Engine/Graphics/Shaders/Cache/ShaderCacheManager.cpp index 0e6ad8f3a..2af300f06 100644 --- a/Source/Engine/Graphics/Shaders/Cache/ShaderCacheManager.cpp +++ b/Source/Engine/Graphics/Shaders/Cache/ShaderCacheManager.cpp @@ -10,6 +10,7 @@ #include "Engine/Graphics/Shaders/GPUShader.h" #include "Engine/Graphics/Materials/MaterialShader.h" #include "Engine/Particles/Graph/GPU/ParticleEmitterGraph.GPU.h" +#include "FlaxEngine.Gen.h" const Char* ShaderProfileCacheDirNames[] = { @@ -179,6 +180,7 @@ bool ShaderCacheManagerService::Init() // Validate the database cache version (need to recompile all shaders on shader cache format change) struct CacheVersion { + int32 EngineVersion = -1; int32 ShaderCacheVersion = -1; int32 MaterialGraphVersion = -1; int32 ParticleGraphVersion = -1; @@ -193,7 +195,8 @@ bool ShaderCacheManagerService::Init() LOG(Warning, "Failed to read the shaders cache database version file."); } } - if (cacheVersion.ShaderCacheVersion != GPU_SHADER_CACHE_VERSION + if (cacheVersion.EngineVersion != FLAXENGINE_VERSION_BUILD + || cacheVersion.ShaderCacheVersion != GPU_SHADER_CACHE_VERSION || cacheVersion.MaterialGraphVersion != MATERIAL_GRAPH_VERSION || cacheVersion.ParticleGraphVersion != PARTICLE_GPU_GRAPH_VERSION ) @@ -209,6 +212,7 @@ bool ShaderCacheManagerService::Init() LOG(Error, "Failed to createe the shaders cache database directory."); } + cacheVersion.EngineVersion = FLAXENGINE_VERSION_BUILD; cacheVersion.ShaderCacheVersion = GPU_SHADER_CACHE_VERSION; cacheVersion.MaterialGraphVersion = MATERIAL_GRAPH_VERSION; cacheVersion.ParticleGraphVersion = PARTICLE_GPU_GRAPH_VERSION;