Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
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@@ -32,6 +32,6 @@
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#define MAX_BONES_PER_VERTEX MODEL_MAX_BONES_PER_VERTEX
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// Defines the maximum allowed amount of skeleton bones to be used with skinned model
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#define MODEL_MAX_BONES_PER_MODEL 256
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#define MODEL_MAX_BONES_PER_MODEL 0xffff
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// [Deprecated in v1.10] Use MODEL_MAX_BONES_PER_MODEL
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#define MAX_BONES_PER_MODEL MODEL_MAX_BONES_PER_MODEL
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