Add support for up to 65536 skeleton bones in skinned meshes

https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
This commit is contained in:
Wojtek Figat
2025-01-08 18:48:50 +01:00
parent 1f294605a3
commit 3505b8971b
6 changed files with 123 additions and 8 deletions

View File

@@ -32,6 +32,6 @@
#define MAX_BONES_PER_VERTEX MODEL_MAX_BONES_PER_VERTEX
// Defines the maximum allowed amount of skeleton bones to be used with skinned model
#define MODEL_MAX_BONES_PER_MODEL 256
#define MODEL_MAX_BONES_PER_MODEL 0xffff
// [Deprecated in v1.10] Use MODEL_MAX_BONES_PER_MODEL
#define MAX_BONES_PER_MODEL MODEL_MAX_BONES_PER_MODEL