Add stencil buffer usage with object layer information

#3080 #967
This commit is contained in:
Wojtek Figat
2025-10-07 18:07:23 +02:00
parent 823ed247d2
commit 361fc3ecfb
36 changed files with 291 additions and 65 deletions

View File

@@ -70,7 +70,7 @@
// Default depth buffer pixel format
#ifndef GPU_DEPTH_BUFFER_PIXEL_FORMAT
#define GPU_DEPTH_BUFFER_PIXEL_FORMAT PixelFormat::D32_Float
#define GPU_DEPTH_BUFFER_PIXEL_FORMAT PixelFormat::D24_UNorm_S8_UInt
#endif
// Enable/disable gpu resources naming