@@ -70,7 +70,7 @@
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// Default depth buffer pixel format
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#ifndef GPU_DEPTH_BUFFER_PIXEL_FORMAT
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#define GPU_DEPTH_BUFFER_PIXEL_FORMAT PixelFormat::D32_Float
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#define GPU_DEPTH_BUFFER_PIXEL_FORMAT PixelFormat::D24_UNorm_S8_UInt
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#endif
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// Enable/disable gpu resources naming
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