Initial DDGI implementation
This commit is contained in:
@@ -70,6 +70,7 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
data.AddRootEngineAsset(TEXT("Shaders/GPUParticlesSorting"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/GlobalSignDistanceField"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/GI/GlobalSurfaceAtlas"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/GI/DDGI"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/Quad"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/Reflections"));
|
||||
data.AddRootEngineAsset(TEXT("Shaders/Shadows"));
|
||||
|
||||
Reference in New Issue
Block a user