Fix creating localization table on blank project

#1060
This commit is contained in:
Wojtek Figat
2023-05-05 14:54:42 +02:00
parent 315df12fbe
commit 37e8fa7b76
5 changed files with 14 additions and 6 deletions

View File

@@ -1002,17 +1002,12 @@ Asset* Content::load(const Guid& id, const ScriptingTypeHandle& type, AssetInfo&
}
#if ASSETS_LOADING_EXTRA_VERIFICATION
// Ensure we have valid asset info
ASSERT(assetInfo.TypeName.HasChars() && assetInfo.Path.HasChars());
// Check if file exists
if (!FileSystem::FileExists(assetInfo.Path))
{
LOG(Error, "Cannot find file '{0}'", assetInfo.Path);
return nullptr;
}
#endif
// Find asset factory based in its type