From 37fe11e19f0fef745c42ea80e50f915706bcb5eb Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 19 Jan 2024 20:33:28 +0100 Subject: [PATCH] Add missing mono lib to consoles build --- Source/ThirdParty/nethost/nethost.Build.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/ThirdParty/nethost/nethost.Build.cs b/Source/ThirdParty/nethost/nethost.Build.cs index 75a8a3ab6..b6dfdb1fa 100644 --- a/Source/ThirdParty/nethost/nethost.Build.cs +++ b/Source/ThirdParty/nethost/nethost.Build.cs @@ -78,6 +78,7 @@ public class nethost : ThirdPartyModule options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.Native.a")); options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.IO.Ports.Native.a")); options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.IO.Compression.Native.a")); + options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.Globalization.Native.a")); break; case TargetPlatform.Android: options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");