Use larger epsilon in Vector IsNormalized checks
This commit is contained in:
@@ -107,7 +107,7 @@ public:
|
||||
/// </summary>
|
||||
bool IsNormalized() const
|
||||
{
|
||||
return Math::IsOne(X * X + Y * Y + Z * Z + W * W);
|
||||
return Math::Abs((X * X + Y * Y + Z * Z + W * W) - 1.0f) < 1e-4f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user