_wayland temp investigate
Some checks failed
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled

This commit is contained in:
2025-01-10 11:28:22 +02:00
parent 2fc6e95ec3
commit 387eb90576
12 changed files with 122 additions and 77 deletions

View File

@@ -69,7 +69,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void Show()
{
_window.Show();
//_window.Show();
}
/// <summary>
@@ -77,7 +77,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void Hide()
{
_window.Hide();
//_window.Hide();
}
/// <summary>
@@ -85,7 +85,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void Minimize()
{
_window.Minimize();
//_window.Minimize();
}
/// <summary>
@@ -93,7 +93,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void Maximize()
{
_window.Maximize();
//_window.Maximize();
}
/// <summary>
@@ -101,7 +101,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void Restore()
{
_window.Restore();
//_window.Restore();
}
/// <summary>
@@ -119,7 +119,7 @@ namespace FlaxEngine.GUI
/// <param name="force">True if move to the front by force, otherwise false.</param>
public void BringToFront(bool force = false)
{
_window.BringToFront(force);
//_window.BringToFront(force);
}
/// <summary>
@@ -127,7 +127,7 @@ namespace FlaxEngine.GUI
/// </summary>
public void FlashWindow()
{
_window.FlashWindow();
//_window.FlashWindow();
}
/// <summary>
@@ -179,7 +179,7 @@ namespace FlaxEngine.GUI
_trackingControl = control;
_window.StartTrackingMouse(useMouseScreenOffset);
//_window.StartTrackingMouse(useMouseScreenOffset);
}
/// <inheritdoc />
@@ -191,7 +191,7 @@ namespace FlaxEngine.GUI
_trackingControl = null;
control.OnEndMouseCapture();
_window.EndTrackingMouse();
//_window.EndTrackingMouse();
}
}
@@ -246,7 +246,7 @@ namespace FlaxEngine.GUI
/// <inheritdoc />
public override void Focus()
{
_window.Focus();
//_window.Focus();
}
/// <inheritdoc />