diff --git a/Source/Engine/Graphics/RenderTargetPool.cpp b/Source/Engine/Graphics/RenderTargetPool.cpp index 70a3a39f3..fe22b4eaf 100644 --- a/Source/Engine/Graphics/RenderTargetPool.cpp +++ b/Source/Engine/Graphics/RenderTargetPool.cpp @@ -21,7 +21,7 @@ namespace void RenderTargetPool::Flush(bool force) { - const uint64 framesOffset = 10; + const uint64 framesOffset = 3 * 60; const uint64 maxReleaseFrame = Engine::FrameCount - framesOffset; force |= Engine::ShouldExit();