Add **render layer mask to decals**

#967 #3080
This commit is contained in:
Wojtek Figat
2025-10-07 18:23:03 +02:00
parent 2f1f380062
commit 39803ce6b2
8 changed files with 30 additions and 2 deletions

View File

@@ -490,7 +490,7 @@ bool MaterialGenerator::Generate(WriteStream& source, MaterialInfo& materialInfo
srv = 3; // Objects + Skinning Bones + Prev Bones
break;
case MaterialDomain::Decal:
srv = 1; // Depth buffer
srv = 2; // Depth buffer + Stencil buffer
break;
case MaterialDomain::Terrain:
srv = 3; // Heightmap + 2 splatmaps