Revert "Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)"
This reverts commit c33fe04645.
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@@ -193,6 +193,9 @@ void ShadowsPass::SetupRenderContext(RenderContext& renderContext, RenderContext
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{
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const auto& view = renderContext.View;
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// Use the current render view to sync model LODs with the shadow maps rendering stage
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shadowContext.LodProxyView = &renderContext.View;
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// Prepare properties
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auto& shadowView = shadowContext.View;
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shadowView.Flags = view.Flags;
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