Codestyle fix
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@@ -97,7 +97,7 @@ namespace FlaxEditor
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if (_highlightMaterial == null
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|| (_highlights.Count == 0 && _highlightTriangles.Count == 0)
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|| renderContext.View.Pass == DrawPass.Depth
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)
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)
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return;
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Profiler.BeginEvent("ViewportDebugDrawData.OnDraw");
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