Fix LOD Preview regression due to new instancing logic
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@@ -34,7 +34,7 @@ bool LODPreviewMaterialShader::IsReady() const
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bool LODPreviewMaterialShader::CanUseInstancing(InstancingHandler& handler) const
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bool LODPreviewMaterialShader::CanUseInstancing(InstancingHandler& handler) const
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{
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{
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return _material->CanUseInstancing(handler);
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return false;
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}
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}
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DrawPass LODPreviewMaterialShader::GetDrawModes() const
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DrawPass LODPreviewMaterialShader::GetDrawModes() const
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