Remove unused job system stats and concurrent queue code
This commit is contained in:
@@ -7,30 +7,14 @@
|
||||
#include "Engine/Platform/ConditionVariable.h"
|
||||
#include "Engine/Core/Types/Span.h"
|
||||
#include "Engine/Core/Collections/Dictionary.h"
|
||||
#include "Engine/Core/Collections/RingBuffer.h"
|
||||
#include "Engine/Engine/EngineService.h"
|
||||
#include "Engine/Profiler/ProfilerCPU.h"
|
||||
#if USE_CSHARP
|
||||
#include "Engine/Scripting/ManagedCLR/MCore.h"
|
||||
#endif
|
||||
|
||||
// Jobs storage perf info:
|
||||
// (500 jobs, i7 9th gen)
|
||||
// JOB_SYSTEM_USE_MUTEX=1, enqueue=130-280 cycles, dequeue=2-6 cycles
|
||||
// JOB_SYSTEM_USE_MUTEX=0, enqueue=300-700 cycles, dequeue=10-16 cycles
|
||||
// So using RingBuffer+Mutex+Signals is better than moodycamel::ConcurrentQueue
|
||||
|
||||
#define JOB_SYSTEM_ENABLED 1
|
||||
#define JOB_SYSTEM_USE_MUTEX 1
|
||||
#define JOB_SYSTEM_USE_STATS 0
|
||||
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
#include "Engine/Core/Log.h"
|
||||
#endif
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
#include "Engine/Core/Collections/RingBuffer.h"
|
||||
#else
|
||||
#include "ConcurrentQueue.h"
|
||||
#endif
|
||||
|
||||
#if JOB_SYSTEM_ENABLED
|
||||
|
||||
@@ -107,15 +91,7 @@ namespace
|
||||
ConditionVariable WaitSignal;
|
||||
CriticalSection WaitMutex;
|
||||
CriticalSection JobsLocker;
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
RingBuffer<JobData> Jobs;
|
||||
#else
|
||||
ConcurrentQueue<JobData> Jobs;
|
||||
#endif
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
int64 DequeueCount = 0;
|
||||
int64 DequeueSum = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool JobSystemService::Init()
|
||||
@@ -163,16 +139,9 @@ int32 JobSystemThread::Run()
|
||||
JobData data;
|
||||
Function<void(int32)> job;
|
||||
bool attachCSharpThread = true;
|
||||
#if !JOB_SYSTEM_USE_MUTEX
|
||||
moodycamel::ConsumerToken consumerToken(Jobs);
|
||||
#endif
|
||||
while (Platform::AtomicRead(&ExitFlag) == 0)
|
||||
{
|
||||
// Try to get a job
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
const auto start = Platform::GetTimeCycles();
|
||||
#endif
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
JobsLocker.Lock();
|
||||
if (Jobs.Count() != 0)
|
||||
{
|
||||
@@ -182,17 +151,6 @@ int32 JobSystemThread::Run()
|
||||
job = context.Job;
|
||||
}
|
||||
JobsLocker.Unlock();
|
||||
#else
|
||||
if (Jobs.try_dequeue(consumerToken, data))
|
||||
{
|
||||
const JobContext& context = ((const Dictionary<int64, JobContext>&)JobContexts).At(data.JobKey);
|
||||
job = context.Job;
|
||||
}
|
||||
#endif
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
Platform::InterlockedIncrement(&DequeueCount);
|
||||
Platform::InterlockedAdd(&DequeueSum, Platform::GetTimeCycles() - start);
|
||||
#endif
|
||||
|
||||
if (job.IsBinded())
|
||||
{
|
||||
@@ -224,11 +182,7 @@ int32 JobSystemThread::Run()
|
||||
JobData dependantData;
|
||||
dependantData.JobKey = dependant;
|
||||
for (dependantData.Index = 0; dependantData.Index < dependantContext.JobsLeft; dependantData.Index++)
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
Jobs.PushBack(dependantData);
|
||||
#else
|
||||
Jobs.enqueue(dependantData);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -280,9 +234,6 @@ int64 JobSystem::Dispatch(const Function<void(int32)>& job, int32 jobCount)
|
||||
return 0;
|
||||
PROFILE_CPU();
|
||||
#if JOB_SYSTEM_ENABLED
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
const auto start = Platform::GetTimeCycles();
|
||||
#endif
|
||||
const auto label = Platform::InterlockedAdd(&JobLabel, (int64)jobCount) + jobCount;
|
||||
|
||||
JobData data;
|
||||
@@ -295,19 +246,9 @@ int64 JobSystem::Dispatch(const Function<void(int32)>& job, int32 jobCount)
|
||||
|
||||
JobsLocker.Lock();
|
||||
JobContexts.Add(label, context);
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
for (data.Index = 0; data.Index < jobCount; data.Index++)
|
||||
Jobs.PushBack(data);
|
||||
JobsLocker.Unlock();
|
||||
#else
|
||||
JobsLocker.Unlock();
|
||||
for (data.Index = 0; data.Index < jobCount; data.Index++)
|
||||
Jobs.enqueue(data);
|
||||
#endif
|
||||
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
LOG(Info, "Job enqueue time: {0} cycles", (int64)(Platform::GetTimeCycles() - start));
|
||||
#endif
|
||||
|
||||
if (JobStartingOnDispatch)
|
||||
{
|
||||
@@ -351,21 +292,12 @@ int64 JobSystem::Dispatch(const Function<void(int32)>& job, Span<int64> dependen
|
||||
}
|
||||
}
|
||||
JobContexts.Add(label, context);
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
if (context.DependenciesLeft == 0)
|
||||
{
|
||||
for (data.Index = 0; data.Index < jobCount; data.Index++)
|
||||
Jobs.PushBack(data);
|
||||
}
|
||||
JobsLocker.Unlock();
|
||||
#else
|
||||
JobsLocker.Unlock();
|
||||
if (dispatchNow)
|
||||
{
|
||||
for (data.Index = 0; data.Index < jobCount; data.Index++)
|
||||
Jobs.enqueue(data);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (context.DependenciesLeft == 0 && JobStartingOnDispatch)
|
||||
{
|
||||
@@ -426,11 +358,6 @@ void JobSystem::Wait(int64 label)
|
||||
// Wake up any thread to prevent stalling in highly multi-threaded environment
|
||||
JobsSignal.NotifyOne();
|
||||
}
|
||||
|
||||
#if JOB_SYSTEM_USE_STATS
|
||||
LOG(Info, "Job average dequeue time: {0} cycles", DequeueSum / DequeueCount);
|
||||
DequeueSum = DequeueCount = 0;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -438,16 +365,11 @@ void JobSystem::SetJobStartingOnDispatch(bool value)
|
||||
{
|
||||
#if JOB_SYSTEM_ENABLED
|
||||
JobStartingOnDispatch = value;
|
||||
|
||||
if (value)
|
||||
{
|
||||
#if JOB_SYSTEM_USE_MUTEX
|
||||
JobsLocker.Lock();
|
||||
const int32 count = Jobs.Count();
|
||||
JobsLocker.Unlock();
|
||||
#else
|
||||
const int32 count = Jobs.Count();
|
||||
#endif
|
||||
if (count == 1)
|
||||
JobsSignal.NotifyOne();
|
||||
else if (count != 0)
|
||||
|
||||
Reference in New Issue
Block a user