Add support for programmable samplers in shaders

This commit is contained in:
Wojtek Figat
2021-06-28 15:56:32 +02:00
parent 971449bef1
commit 3c1fd427eb
31 changed files with 866 additions and 121 deletions

View File

@@ -46,6 +46,7 @@ public:
GPUPipelineState* CreatePipelineState() override;
GPUTimerQuery* CreateTimerQuery() override;
GPUBuffer* CreateBuffer(const StringView& name) override;
GPUSampler* CreateSampler() override;
GPUSwapChain* CreateSwapChain(Window* window) override;
};