removed not needed variables and fixed variable names

This commit is contained in:
Chandler Cox
2022-10-28 08:32:52 -05:00
parent 3f135c832e
commit 3c689a4697

View File

@@ -17,11 +17,6 @@ namespace FlaxEditor.Windows
/// </summary>
public event Action<ContextMenu, ContentItem> ContextMenuShow;
private readonly string _animationMenuName = "Animation";
private readonly string _materialMenuName = "Materials";
private readonly string _particleMenuName = "Particles";
private readonly string _physicsMenuName = "Physics";
private readonly List<string> _animationGroupNames = new List<string>()
{
"Animation",
@@ -31,21 +26,21 @@ namespace FlaxEditor.Windows
"Scene Animation",
};
private readonly List<string> _particleGroup = new List<string>()
private readonly List<string> _particleGroupNames = new List<string>()
{
"Particle Emitter",
"Particle Emitter Function",
"Particle System",
};
private readonly List<string> _materialGroup = new List<string>()
private readonly List<string> _materialGroupNames = new List<string>()
{
"Material",
"Material Function",
"Material Instance",
};
private readonly List<string> _physicsGroup = new List<string>()
private readonly List<string> _physicsGroupNames = new List<string>()
{
"Collision Data",
"Physical Material",
@@ -195,13 +190,13 @@ namespace FlaxEditor.Windows
if (p.CanCreate(folder))
{
if (_animationGroupNames.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, _animationMenuName);
else if (_particleGroup.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, _particleMenuName);
else if (_materialGroup.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, _materialMenuName);
else if (_physicsGroup.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, _physicsMenuName);
AddContentProxyToMenu(c.ContextMenu, p, "Animation");
else if (_particleGroupNames.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, "Particles");
else if (_materialGroupNames.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, "Materials");
else if (_physicsGroupNames.Contains(p.Name))
AddContentProxyToMenu(c.ContextMenu, p, "Physics");
else
c.ContextMenu.AddButton(p.Name, () => NewItem(p));