Merge remote-tracking branch 'origin/master' into 1.12

# Conflicts:
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Audio/OpenAL/AudioBackendOAL.cpp
#	Source/Engine/Graphics/Graphics.cpp
#	Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/CmdBufferVulkan.h
#	Source/Engine/GraphicsDevice/Vulkan/Config.h
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
#	Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
#	Source/Engine/GraphicsDevice/Vulkan/QueueVulkan.cpp
This commit is contained in:
Wojtek Figat
2026-03-10 15:08:43 +01:00
28 changed files with 381 additions and 201 deletions

View File

@@ -32,6 +32,7 @@ bool Graphics::SpreadWorkload = true;
#if !BUILD_RELEASE || USE_EDITOR
float Graphics::TestValue = 0.0f;
#endif
float Graphics::Shadows::MinObjectPixelSize = 2.0f;
bool Graphics::PostProcessing::ColorGradingVolumeLUT = true;
#if GRAPHICS_API_NULL

View File

@@ -101,8 +101,17 @@ public:
#endif
public:
// Shadows rendering configuration.
API_CLASS(Static, Attributes="DebugCommand") class FLAXENGINE_API Shadows
{
DECLARE_SCRIPTING_TYPE_MINIMAL(Shadows);
// The minimum size in pixels of objects to cast shadows. Improves performance by skipping too small objects (eg. sub-pixel) from rendering into shadow maps.
API_FIELD() static float MinObjectPixelSize;
};
// Post Processing effects rendering configuration.
API_CLASS(Static, Attributes = "DebugCommand") class FLAXENGINE_API PostProcessing
API_CLASS(Static, Attributes="DebugCommand") class FLAXENGINE_API PostProcessing
{
DECLARE_SCRIPTING_TYPE_MINIMAL(PostProcessing);