improve message readability
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@@ -125,7 +125,12 @@ namespace FlaxEditor.Windows
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// Background
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if (_window._selected == this)
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Render2D.FillRectangle(clientRect, IsFocused ? style.BackgroundSelected : style.LightBackground);
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{
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Render2D.FillRectangle(clientRect, style.LightBackground);
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// Small rectangle to signal that entry is selected
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Rectangle selectionHighlightRect = clientRect with { Width = 5 };
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Render2D.FillRectangle(selectionHighlightRect, style.BackgroundSelected);
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}
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else if (IsMouseOver)
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Render2D.FillRectangle(clientRect, style.BackgroundHighlighted);
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else if (index % 2 == 0)
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@@ -134,18 +139,19 @@ namespace FlaxEditor.Windows
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var color = Group == LogGroup.Error ? _window._colorError : (Group == LogGroup.Warning ? _window._colorWarning : _window._colorInfo);
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// Icon
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Render2D.DrawSprite(Icon, new Rectangle(5, 0, 32, 32), color);
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Render2D.DrawSprite(Icon, new Rectangle(8, 0, 32, 32), color);
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// Title
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var textRect = new Rectangle(38, 2, clientRect.Width - 40, clientRect.Height - 10);
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var textRect = new Rectangle(43, 2, clientRect.Width - 40, clientRect.Height - 10);
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Render2D.PushClip(ref clientRect);
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bool coloredText = _window._colorDebugLogText;
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if (LogCount == 1)
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{
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Render2D.DrawText(style.FontMedium, Desc.Title, textRect, color);
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Render2D.DrawText(style.FontMedium, Desc.Title, textRect, coloredText ? color : style.Foreground);
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}
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else if (LogCount > 1)
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{
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Render2D.DrawText(style.FontMedium, $"{Desc.Title} ({LogCount})", textRect, color);
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Render2D.DrawText(style.FontMedium, $"{Desc.Title} ({LogCount})", textRect, coloredText ? color : style.Foreground);
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}
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Render2D.PopClip();
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}
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@@ -311,7 +317,8 @@ namespace FlaxEditor.Windows
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private Color _colorInfo;
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private Color _colorWarning;
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private Color _colorError;
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private bool _colorDebugLogText;
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/// <summary>
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/// Initializes a new instance of the <see cref="DebugLogWindow"/> class.
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/// </summary>
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@@ -422,6 +429,7 @@ namespace FlaxEditor.Windows
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_colorInfo = options.Visual.LogInfoColor;
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_colorWarning = options.Visual.LogWarningColor;
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_colorError = options.Visual.LogErrorColor;
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_colorDebugLogText = options.Visual.ColorDebugLogText;
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}
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/// <summary>
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